Minimalism in Gaming

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Minimalism in Gaming

   (Screenshot from Cactus's "Mondo Agency")

    "Minimalism in Gaming" is an exhibition of six art games involving minimalism, either formally, aesthetically, or in terms of their gameplay systems. In a world where games are becoming increasingly more complex, where buttons are context-sensitive and every character is bump-mapped and normal-mapped and occluded ad infinitum, this exhibition seeks to identify games that deviate from the norm by in some way incorporating the principles of minimalism, from the stark graphics of Mondo Agency to the "Subtraction Method" of Fumito Ueda.

You can see the exhibition at

(Screenshot from Fumito Ueda's "Ico")


(Screenshot from Jun Fujiki's "OLE Coordinate System")


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